This is intended for people completely familiarized with Sims 3 modding and its toolsīecause of limited time and language reasons I can only offer very basic support (so you better know what you’re doing before downloading) This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam The objective was to make something a little more detailed but the mesh was a nightmare to work on… The difference is I created my own soles and heel and modified the color channels to expand customization. This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct. Will elevate young adults and adults 6 “units” above ground, 5 to teens Original mesh and textures by Electronic Arts The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom meshīecause I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year
#Sims 4 nipples not appearing plus
The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmapīeside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear endsĪnother solution is to scale down the whole textures, but that reduces quality and requires more time Yep this is another version of Thigh High Boots with several twists This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)ģD accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time and animation misalignment under normal simming. Potential clipping with floor, chairs, beds, etc. Patterns will look stretched all around, this is more evident when selecting geometric patternsīoots look “all-kinds-of-weird” on CAS, in-game looks fine Will elevate young adults and adults 6 “units” above ground You’re allowed to modify it in any way, shape or form imaginable asking me for permission is not necessaryĮnabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Swimgear and Lingerie adapted for MedBod.Polycount for top: around 3000 bottom: 1088.Enabled for naked, everyday, sleepwear, formalwear, swimwear, athletic, career and validformaternity.
#Sims 4 nipples not appearing how to
The former is because I just don’t know how to do it, even after following some tutorials as for the later, the male body from Sims Medieval has completely different UV coordinates on shoulders and neck, it needs someone with knowledge and patience to fix it. Two things you won’t find are a default replacement and a version for male sims. What I did noticed is some clipping courtesy of MedBod’s generous derriere and wider upper-torso and back, it’s expected because the animations were made with the default body proportions in mind. I tested the body with several animation packs, the bottom-line is they worked and I didn’t saw anything too weird. Some clothes can conceal this gap so you’ll need to experiment as seen on the screen above. When mixing apparel made for MedBod with tops and bottoms created by EA or other people you’ll find a gap on the hip, that’s because MedBod differs on shape on that area.
For those that uses skins with nipples on a different position or that just don’t wan 3D nipples there’s a “Barbie boobs” version available. Default and custom body sliders work (except for Cmar’s nipple size sliders), discoloration below the boobs will show if you go down on both breast size and weight sliders and also on extremely muscular femsims so around 80-90% of body-types are covered. In terms of compatibility you can use custom skins, 3d and texture accessories and shoes (from EA, me and anyone else) without problems, maybe with a little clipping on some 3D chokers/necklaces in the base of the neck. The result is a “meatier”, more toned body compared to the original that retains the same functionality (more or less). Originally known as “Medieval Naked Body for The Sims 3” and converted into a top and bottom with added tits from CmarNYC’s top and modified tush and calves.